Flecs
v4.0
A fast entity component system (ECS) for C & C++
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Here is a list of all documented variables with links to the class documentation for each member:
- a -
abort_ :
ecs_os_api_t
action :
ecs_system_t
active :
EcsTimer
active_system_count :
ecs_pipeline_stats_t
add :
ecs_entity_desc_t
add_count :
ecs_world_info_t
add_expr :
ecs_entity_desc_t
addons :
ecs_build_info_t
adec_ :
ecs_os_api_t
ainc_ :
ecs_os_api_t
alignment :
ecs_type_info_t
,
EcsComponent
alive_count :
ecs_entities_t
alloc_count :
ecs_world_stats_t
array :
ecs_type_t
as_type :
EcsOpaque
assign_bool :
EcsOpaque
assign_char :
EcsOpaque
assign_entity :
EcsOpaque
assign_float :
EcsOpaque
assign_id :
EcsOpaque
assign_int :
EcsOpaque
assign_null :
EcsOpaque
assign_string :
EcsOpaque
assign_uint :
EcsOpaque