24template <typename Pipeline, if_not_t< is_enum<Pipeline>::value > = 0>
35template <
typename Pipeline>
57template <typename Pipeline, if_not_t< is_enum<Pipeline>::value > = 0>
void set_target_fps(ecs_ftime_t target_fps) const
Set target FPS.
flecs::pipeline_builder pipeline() const
Create a new pipeline.
flecs::entity get_pipeline() const
Get pipeline.
void run_pipeline(const flecs::entity_t pip, ecs_ftime_t delta_time=0.0) const
Run pipeline.
void reset_clock() const
Reset simulation clock.
void set_threads(int32_t threads) const
Set number of threads.
void set_pipeline() const
Set pipeline.
flecs::pipeline_builder pipeline() const
Create a new pipeline.
int32_t get_threads() const
Set number of threads.
void set_time_scale(ecs_ftime_t mul) const
Set timescale.
void set_task_threads(int32_t task_threads) const
Set number of task threads.
void run_pipeline(ecs_ftime_t delta_time=0.0) const
Run pipeline.
bool progress(ecs_ftime_t delta_time=0.0) const
Progress world one tick.
void set_pipeline(const flecs::entity pip) const
Set pipeline.
bool using_task_threads() const
Returns true if task thread use has been requested.
#define ecs_ftime_t
Customizable precision for scalar time values.