Flecs
v4.0
A fast entity component system (ECS) for C & C++
Loading...
Searching...
No Matches
script_math.h
Go to the documentation of this file.
1
6
#ifdef FLECS_SCRIPT_MATH
7
8
#ifndef FLECS_SCRIPT
9
#define FLECS_SCRIPT
10
#endif
11
19
#ifndef FLECS_SCRIPT_MATH_H
20
#define FLECS_SCRIPT_MATH_H
21
22
#ifdef __cplusplus
23
extern
"C"
{
24
#endif
25
34
FLECS_API
35
void
FlecsScriptMathImport(
36
ecs_world_t
*world);
37
38
#ifdef __cplusplus
39
}
40
#endif
41
42
#endif
43
46
#endif
ecs_world_t
struct ecs_world_t ecs_world_t
A world is the container for all ECS data and supporting features.
Definition
flecs.h:390