Flecs v4.0
A fast entity component system (ECS) for C & C++
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script_math.h
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1
6#ifdef FLECS_SCRIPT_MATH
7
8#ifndef FLECS_SCRIPT
9#define FLECS_SCRIPT
10#endif
11
19#ifndef FLECS_SCRIPT_MATH_H
20#define FLECS_SCRIPT_MATH_H
21
22#ifdef __cplusplus
23extern "C" {
24#endif
25
34FLECS_API
35void FlecsScriptMathImport(
36 ecs_world_t *world);
37
38#ifdef __cplusplus
39}
40#endif
41
42#endif
43
46#endif
struct ecs_world_t ecs_world_t
A world is the container for all ECS data and supporting features.
Definition flecs.h:390