Flecs v4.0
A fast entity component system (ECS) for C & C++
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Component used to provide a tick source to systems. More...
#include <system.h>
Public Attributes | |
bool | tick |
True if providing tick. | |
ecs_ftime_t | time_elapsed |
Time elapsed since last tick. | |
ecs_ftime_t EcsTickSource::time_elapsed |