Flecs v4.0
A fast entity component system (ECS) for C & C++
|
Event implementation. More...
#include "builder.hpp"
Go to the source code of this file.
Classes | |
struct | flecs::_::entity_observer_factory< Func > |
Namespaces | |
namespace | flecs::_ |
Int to enum. | |
Functions | |
void | flecs::_::entity_observer_create (flecs::world_t *world, flecs::entity_t event, flecs::entity_t entity, ecs_iter_action_t callback, void *callback_ctx, ecs_ctx_free_t callback_ctx_free) |
Event implementation.
Definition in file impl.hpp.