Flecs v4.0
A fast entity component system (ECS) for C & C++
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flecs::scoped_world Member List

This is the complete list of members for flecs::scoped_world, including all inherited members.

add() constflecs::worldinline
add() constflecs::worldinline
add(flecs::entity_t second) constflecs::worldinline
add(flecs::entity_t first, flecs::entity_t second) constflecs::worldinline
alert(Args &&... args) constflecs::world
app()flecs::world
array(flecs::entity_t elem_id, int32_t array_count)flecs::worldrelated
array(int32_t array_count)flecs::worldrelated
async_stage() constflecs::worldinline
atfini(ecs_fini_action_t action, void *ctx=nullptr) constflecs::worldinline
c_ptr() constflecs::worldinline
children(Func &&f) constflecs::worldinline
component(Args &&... args) constflecs::world
component(Args &&... args) constflecs::world
count(flecs::id_t component_id) constflecs::worldinline
count(flecs::entity_t first, flecs::entity_t second) constflecs::worldinline
count() constflecs::worldinline
count(flecs::entity_t second) constflecs::worldinline
count() constflecs::worldinline
cursor(flecs::entity_t tid, void *ptr)flecs::world
cursor(void *ptr)flecs::worldrelated
defer(const Func &func) constflecs::worldinline
defer_begin() constflecs::worldinline
defer_end() constflecs::worldinline
defer_resume() constflecs::worldinline
defer_suspend() constflecs::worldinline
delete_with(id_t the_id) constflecs::worldinline
delete_with(entity_t first, entity_t second) constflecs::worldinline
delete_with() constflecs::worldinline
delete_with() constflecs::worldinline
delete_with(entity_t second) constflecs::worldinline
delta_time() constflecs::worldinline
dim(int32_t entity_count) constflecs::worldinline
each(Func &&func) constflecs::worldrelated
each(Func &&func) constflecs::worldrelated
each(flecs::id_t term_id, Func &&func) constflecs::worldrelated
emplace(Args &&... args) const (defined in flecs::world)flecs::worldinline
enable_range_check(bool enabled=true) constflecs::worldinline
ensure() constflecs::worldinline
entity(Args &&... args) constflecs::world
entity(E value) constflecs::world
entity(const char *name=nullptr) constflecs::world
event(flecs::entity_t evt) constflecs::world
event() constflecs::world
exists(flecs::entity_t e) constflecs::worldinline
frame_begin(float delta_time=0) constflecs::worldinline
frame_end() constflecs::worldinline
from_json(flecs::entity_t tid, void *value, const char *json, flecs::from_json_desc_t *desc=nullptr)flecs::world
from_json(T *value, const char *json, flecs::from_json_desc_t *desc=nullptr)flecs::world
from_json(const char *json, flecs::from_json_desc_t *desc=nullptr)flecs::world
from_json_file(const char *json, flecs::from_json_desc_t *desc=nullptr)flecs::world
get() constflecs::worldinline
get() constflecs::world
get(Second second) constflecs::world
get(const Func &func) constflecs::worldinline
get_alive(flecs::entity_t e) constflecs::worldinline
get_binding_ctx() constflecs::worldinline
get_ctx() constflecs::worldinline
get_info() constflecs::worldinline
get_mut() constflecs::world
get_mut() constflecs::world
get_mut(Second second) constflecs::world
get_pipeline() constflecs::worldrelated
get_ref() constflecs::worldinline
get_scope() constflecs::worldinline
get_stage(int32_t stage_id) constflecs::worldinline
get_stage_count() constflecs::worldinline
get_stage_id() constflecs::worldinline
get_threads() constflecs::worldrelated
get_world() constflecs::worldinline
has() constflecs::worldinline
has() constflecs::worldinline
has(flecs::id_t second) constflecs::worldinline
has(flecs::id_t first, flecs::id_t second) constflecs::worldinline
id(E value) constflecs::world
id() const (defined in flecs::world)flecs::worldinline
id(Args &&... args) const (defined in flecs::world)flecs::worldinline
id() constflecs::world
id(Args &&... args) constflecs::world
import()flecs::worldrelated
init_builtin_components() (defined in flecs::world)flecs::worldinline
is_alive(flecs::entity_t e) constflecs::worldinline
is_deferred() constflecs::worldinline
is_readonly() constflecs::worldinline
is_stage() constflecs::worldinline
is_valid(flecs::entity_t e) constflecs::worldinline
lookup(const char *name, const char *sep="::", const char *root_sep="::", bool recursive=true) constflecs::worldinline
make_alive(flecs::entity_t e) constflecs::worldinline
make_owner()flecs::worldinline
merge() constflecs::worldinline
metric(Args &&... args) constflecs::world
modified() constflecs::worldinline
module(const char *name=nullptr) constflecs::world
observer(flecs::entity e) constflecs::world
observer(Args &&... args) constflecs::worldrelated
operator world_t *() const (defined in flecs::world)flecs::worldinline
operator=(const world &obj) noexcept (defined in flecs::world)flecs::worldinline
operator=(world &&obj) noexcept (defined in flecs::world)flecs::worldinline
pair() constflecs::world
pair(entity_t o) constflecs::world
pair(entity_t r, entity_t o) constflecs::world
pipeline() constflecs::world
pipeline() constflecs::worldrelated
prefab(Args &&... args) constflecs::world
prefab(const char *name=nullptr) constflecs::world
prev_scope_ (defined in flecs::scoped_world)flecs::scoped_world
primitive(flecs::meta::primitive_kind_t kind)flecs::worldrelated
progress(ecs_ftime_t delta_time=0.0) constflecs::worldrelated
query(Args &&... args) constflecs::world
query(flecs::entity query_entity) constflecs::worldrelated
query_builder(Args &&... args) constflecs::worldrelated
quit() constflecs::worldinline
readonly_begin(bool multi_threaded=false) constflecs::worldinline
readonly_end() constflecs::worldinline
release() (defined in flecs::world)flecs::worldinline
remove() constflecs::worldinline
remove() constflecs::worldinline
remove(flecs::entity_t second) constflecs::worldinline
remove(flecs::entity_t first, flecs::entity_t second) constflecs::worldinline
remove_all(id_t the_id) constflecs::worldinline
remove_all(entity_t first, entity_t second) constflecs::worldinline
remove_all() constflecs::worldinline
remove_all() constflecs::worldinline
remove_all(entity_t second) constflecs::worldinline
reset()flecs::worldinline
reset_clock() constflecs::worldrelated
run_pipeline(const flecs::entity_t pip, ecs_ftime_t delta_time=0.0) constflecs::worldrelated
run_pipeline(ecs_ftime_t delta_time=0.0) constflecs::worldrelated
run_post_frame(ecs_fini_action_t action, void *ctx) const (defined in flecs::world)flecs::worldinline
scope(id_t parent, const Func &func) constflecs::worldinline
scope(const Func &func) constflecs::worldinline
scope(id_t parent) constflecs::worldinline
scope() const (defined in flecs::world)flecs::worldinline
scope(const char *name) const (defined in flecs::world)flecs::worldinline
scoped_world(flecs::world_t *w, flecs::entity_t s) (defined in flecs::scoped_world)flecs::scoped_worldinline
scoped_world(const scoped_world &obj) (defined in flecs::scoped_world)flecs::scoped_worldinline
set(const T &value) constflecs::worldinline
set(T &&value) constflecs::worldinline
set(const A &value) constflecs::worldinline
set(A &&value) constflecs::worldinline
set(Second second, const First &value) constflecs::worldinline
set(Second second, First &&value) constflecs::worldinline
set(const Func &func) constflecs::worldinline
set_binding_ctx(void *ctx, ecs_ctx_free_t ctx_free=nullptr) constflecs::worldinline
set_ctx(void *ctx, ecs_ctx_free_t ctx_free=nullptr) constflecs::worldinline
set_entity_range(entity_t min, entity_t max) constflecs::worldinline
set_lookup_path(const flecs::entity_t *search_path) constflecs::worldinline
set_pipeline(const flecs::entity pip) constflecs::worldrelated
set_pipeline() constflecs::worldrelated
set_scope(const flecs::entity_t scope) constflecs::worldinline
set_scope() constflecs::worldinline
set_stage_count(int32_t stages) constflecs::worldinline
set_target_fps(ecs_ftime_t target_fps) constflecs::worldrelated
set_task_threads(int32_t task_threads) constflecs::worldrelated
set_threads(int32_t threads) constflecs::worldrelated
set_time_scale(ecs_ftime_t mul) constflecs::worldrelated
set_version(flecs::entity_t e) constflecs::worldinline
should_quit() constflecs::worldinline
singleton() constflecs::worldinline
system(flecs::entity e) constflecs::world
system(Args &&... args) constflecs::worldrelated
target(int32_t index=0) constflecs::worldinline
target(flecs::entity_t first, int32_t index=0) constflecs::worldinline
target(flecs::entity_t first, int32_t index=0) constflecs::worldinline
term(Args &&... args) constflecs::world
term() constflecs::worldrelated
term() constflecs::worldrelated
timer() constflecs::world
to_entity(E constant) constflecs::world
to_json(flecs::entity_t tid, const void *value)flecs::world
to_json(const T *value)flecs::world
to_json()flecs::world
use(const char *alias=nullptr) constflecs::worldinline
use(const char *name, const char *alias=nullptr) constflecs::worldinline
use(flecs::entity entity, const char *alias=nullptr) constflecs::worldinline
using_task_threads() constflecs::worldrelated
vector(flecs::entity_t elem_id)flecs::worldrelated
vector()flecs::worldrelated
with(id_t with_id, const Func &func) constflecs::worldinline
with(const Func &func) constflecs::worldinline
with(const Func &func) constflecs::worldinline
with(id_t second, const Func &func) constflecs::worldinline
with(id_t first, id_t second, const Func &func) constflecs::worldinline
world()flecs::worldinlineexplicit
world(int argc, char *argv[])flecs::worldinlineexplicit
world(world_t *w)flecs::worldinlineexplicit
world(const world &obj)flecs::worldinline
world(world &&obj) noexcept (defined in flecs::world)flecs::worldinline
world_ (defined in flecs::world)flecs::world
~scoped_world() (defined in flecs::scoped_world)flecs::scoped_worldinline
~world() (defined in flecs::world)flecs::worldinline